Jesper Juul

Jesper Juul is a video game theorist at the Singapore-MIT GAMBIT game lab in Cambridge. He was previously an assistant professor in video game theory and design at the Centre for Computer Game Research, Copenhagen where he also earned his Ph.D. His book Half-Real on video game theory was published by MIT Press in 2005.His blog, The Ludologist, can be found at

Introduction to Game Time


Jesper Juul maps the “flow” state of gameplay onto innerspace and elsewhere.

Why Make Games That Make Stories?


Jesper Juul argues that James Wallis’s focus on definitions in his intervention into the story/game debate doesn’t give the experience of story - or game - its due.

Jesper Juul responds in turn


Jesper Juul takes time to complicate the real in different types of games.

Jesper Juul's response


Jesper Juul suspects that things will remain unruly: big-budget, “cinematic” games will nose out experimental ones.