Jonathan Tweet

Jonathan Tweet has designed and developed role-playing games, trading card games, and miniature games. He has self-published, freelanced, and worked as a salaried game designer. He published Everway in 1995 as an employee of Wizards of the Coast, where he still works. His highest-profile project was leading the design of Dungeons & Dragons, 3rd Edition (Wizards of the Coast, 2000).

Essays by this author

On Character Creation in Everway


Jonathan Tweet explains how, unlike highly narratively structured games such as The Call of Cthulhu, the free-form, character-focused Everway includes a matrix that allows for the creation of coherent characters and productively constrains the otherwise open-ended game-play.