Markku Eskelinen

Markku Eskelinen's response to Julian Raul Kucklich

2004-10-19

Markku Eskelinen reiterates the bounds of ludology.

Cybertext Theory: What An English Professor Should Know Before Trying

2001-02-01

Considering hypertext as a subset of cybertexts, Markku Eskelinen offers seven examples of how to implement Espen Aarseth’s seven-fold typology.

Towards Computer Game Studies

2004-05-22

Literature scholars eager to understand gaming have made early inroads. Markku Eskelinen sets up serious checkpoints.

Eskelinen responds in turn

2004-05-23

Eskelinen can’t be bothered to answer his critics.

Towards Computer Game Studies (sidebar)

2004-05-19

Sidebar images, “From Work to Play: Molecular Culture in the Time of Deadly Games.”

Markku Eskelinen's response

2004-01-09

Even orienteering is of greater use to game designers than narratology, claims Marrku Eskelinen, heading towards an area free from stories once more.