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The Puppet Master Problem: Design for Real-World, Mission-Based Gaming

When gamers interact with their environments . . . probing often takes the form of seeking out the limits of the situation, the points at which the illusion of reality breaks down, and you can sense that it’s all just a bunch of algorithms behind the curtain. – Steven Johnson, Everything Bad Is Good for You Puppet master: An individual working “behind the curtain” to control the game. – Sean Stacey, “The Unfiction Glossary” In early August 2004, the alternate reality game I Love Bees gave its online players, over 600,000 in number, their first real-world mission. On a Web […]
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On A Measure for Marriage

In the summer of 2004, I was approached by my friend Greg Moccia with a unique task: to design a live-action role-playing event at which he could propose to his girlfriend. The resulting game was A Measure for Marriage, a one-session LARP in which players took the roles of nobles and attendants as they attempted to find romance, thwart villainy, and restore true love in an improvised Shakespearean comedy. Of course, designing a LARP about romance that must end with a real proposal is a daunting task, and the success of A Measure for Marriage was a result of careful […]

Video Games Go to Washington: The Story Behind The Howard Dean for Iowa Game

On December 16, 2003, popular Web magazine Slate published an article by journalist and author Steven Johnson (2003). Reviewing simulation games that engage problems of social organization, Johnson posed a question: “The [2004] U.S. presidential campaign may be the first true election of the digital age, but it’s still missing one key ingredient. Where is the video-game version of Campaign 2004?” Upon reading this article, we smiled at its perfect timing: at that very moment we were developing The Howard Dean for Iowa Game, the first official video game ever commissioned in the history of U.S. Presidential elections. Former Vermont […]
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Eliza Redux

Eliza Redux Then The first manifestation of Eliza Redux The title for this film has now been changed to The Veils of Transference to differentiate it from the online Eliza Redux. was a pre-scripted film produced in 2001 depicting a twenty-minute psychoanalytic session between a robot and a human, during which the robot and human switch back and forth in their roles as analyst and analysand; and in the end, it is the robot, in its role as a patient, that has a “baring of the soul” cathartic experience. The robot-actor in this case was essentially a puppet; its locomotion, […]

Tape for the Turn of the Year: Conversations with and about Daniel Wenk

This essay-narrative originally appeared in a catalogue published by Eastwick Art Gallery in Chicago, and it was also included in ebr 11. FRIDAY EVENING, January 1999 Gold Star, 10:30. Two draft beers, DAB ($7.00 with tip). Daniel agrees that an interview would be better than an essay. He wants a text that will be unlike all the other catalogue texts. During the past few days, he’s been reading my copy of Gregory Bateson’s Steps to an Ecology of Mind. Could we do something along the lines of a metalogue? Daniel asks if I know whether, on the Internet, he might […]
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On an Unhuman Earth

“Why shouldn’t Wordsworth be read through Whitehead? Why shouldn’t the canon of Romantic poetry be read alongside the inscription technologies of cartography or tour guides?” Eugene Thacker’s challenge to the recent compartmentalization of academic literary studies is inspired by a reading of Ron Broglio’s book, Technologies of the Picturesque. For Thacker, as for Broglio, literary Romanticism and phenomenological reflection are not the only unifying forces against the dissolution of the technological subject. It is often said that humanities departments in the States – and especially English literature departments – have turned away from theoretical reflection towards historical, sociological, and even […]

Locating the Literary in New Media

Only in North American academia would the first three titles listed above have appeared before the fourth. Only here would “culture” be the first thing literary scholars think of writing about when confronted with a transformation in the material media of our own practice. Works of literature are cited in these first three books, occasionally as participants in the transformation but more often as casualties or, at best, as well-crafted, all-too-human expressions of what it feels like to live through the transformation. Race in Thomas Foster and Martin Kevorkian, gender in N. Katherine Hayles, and class in all three are […]

A Language of the Ordinary, or the eLEET?

“If every link is a next, every memory is a was.” – Michael Joyce, Othermindedness Michael Joyce tends to avoid overstatement or overemphasis, and nowhere is this more true than in his characterizations of the World Wide Web. The Web – which he refers to as something that “our culture has slipped on … like a lonely guy slips on a T-shirt from the Hard Rock Cafe” (Othermindedness 52) – underwhelms him. A more expansive collection of these characterizations, many taken – in the true spirit of surfing and sampling – out of context, would include the WWW as something […]

Intensifying Affect

For Nick Spencer, January 28, 1966 – July 18, 2008 – In Friendship 1. Discussions of the history of 20th- and 21st-century critical thought often proceed by delineating an itinerary of schools (new criticism, structuralism, poststructuralism, new historicism, new materialism, neo-formalism, etc.) and ‘turns’: the linguistic turn, the religious turn, the ethical turn, the ontological turn, the spatial turn, the rhetorical turn, the medial turn, and of late the so-called ‘affective turn’.Of these phrases, perhaps the one that caught on the least is that of the ‘medial turn’. See, however, Joseph Tabbi’s essay “The Medial Turn” for a lucid exposition. […]

Strange Sympathies: Horizons of Media Theory in America and Germany

This paper was presented at the annual meeting of the Deutsche Gesellschaft für Amerikastudien in Göttingen, Germany, 10 June 2006. A slightly different version was published as “Strange Sympathies: Horizons of German and American Media Theory.” American Studies as Media Studies. Ed. Frank Kelleter and Daniel Stein. Heidelberg: Winter, 2008. 3-23. I In linking a national civilization (America) with media, this conference suggests a road less traveled in media studies. Media studies as a field has generally taken three main forms. One is textual and interpretive: to read and figure out what is taking place, for example, in The Sopranos. […]
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Charles Darwin: Conservative Messiah? On Joseph Carroll’s Literary Darwinism

The legacy of Charles Darwin remains as vexed as ever. In my part of the States, a debate over Darwin is played out on the backs of cars. To signify their theological commitments, some affix plastic silhouettes of fish to their bumpers or trunks. Sometimes the point is driven home by placing the name “Jesus” inside the fish. The occasional secularist joker lampoons these logos with a parodic variation that gives the fish tiny feet and a little smile. These turn it into a lizard, presumably from the Galapagos Islands, and often the point is made explicit by inscribing “Darwin” […]
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Ping Poetics

Sandy Baldwin investigates the manner in which a computer “ping trace” can be classified as a form of digital poetics, and discusses the underlying symbolic practices of both poesis and poetics that encompass coding and computation. An earlier version of this essay was given at the 2008 Electronic Literature Conference in Vancouver, WA. Thanks to all who listened and commented. “Only the imagination is real.” William Carlos Williams Hello Baghdad. Hosts are open, packets receiving. I’m in Iraq in milliseconds. But the DoD turns me back, their firewall refusing to echo, ending my request. I tell you the net is […]

Ebooks, Libraries, and Feelies

Suddenly, reading has the become subject of broad public excitement and debate – sprinkled as it’s been with the magic pixie dust of consumer electronics marketing. How will we read in the future when books, like every other type of media, have become fully digital? Not a day passes, it seems, when some new ebook reader is announced. This month at the Consumer Electronics Show, Steve Ballmer made his pitch for Windows-based tablet computers by demonstrating their ability to run a Kindle ebook reader. What a strange moment, when books are the hot topic of electronics marketing. Electronics companies, reviewers, […]

Between Play and Politics: Dysfunctionality in Digital Art

Let me jump right into the heart of my topic, by presenting two examples. The first, Image Fugurator, a project by Julius von Bismarck which won the Prize Ars Electronica 2008 in the category Interactive Art at the Cyberarts Festival in Linz, Austria, inverts the functioning of a regular camera. Whereas in a normal camera the light projected by objects is captured unto film, with Image Fugurator, an image stored on film within the camera is briefly projected onto the external world when the flash goes on. The whole process is triggered when the camera senses other flashes in the […]
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Computers, Cut-ups, and Combinatory Volvelles

In this piece – part introduction, part artist’s statement – Whitney Anne Trettien reflects on her “combinatory” approach to the history of “text-generating mechanisms.” Author’s note: Each piece of writing reconfigures its object historically; the following is no exception. Part introduction and part artist’s statement, this essay reflects upon the historical methodologies I pursued in producing my born-digital critical archaeology of text-generating mechanisms – a work of criticism that, like the baroque volvelles and experimentalist cut-ups it studies, forces the reader to navigate through descriptive bits of text to combinatorially accumulate knowledge. Woven into these reflections are threads of writing […]
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Critical Code Studies Conference – Week One Discussion

What does it mean to apply a “critical” lens to programming code? Members of the CCS Working Group grapple with this and other foundational questions, hashing out the methods, boundaries, and stakes of a new academic field. This essay is part of a series on Critical Code Studies distilled from a six week online discussion. Editor’s note: We are pleased to present a distilled version of the lively discussion that took place in the summer of 2010 at the Critical Code Studies Working Group. Mark Marino, the organizing chair of the group, has written an introductory essay to these discussions […]
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Dead Trees, or Dead Formats?

David Haeselin reviews Ted Striphas’ The Late Age of Print, which explores the crucial role of book publishing in today’s society of controlled consumption. The oft-repeated death knell for reading, Striphas argues, is the equivalent to a Fox News jeremiad on the death of American morality: it’s wholly ideological and selective. In 1929, Joseph Wharton Lippincott, the president of the National Association of Book Publishers, penned an article in Publisher’s Weekly noting a nascent trend of built-in bookcase construction in new houses, as well as ways of retrofitting older ones. Strangely enough, many customers needed “mimic books” to actually utilize […]

The Binding Problem

This review is a simultaneous publication from the current issue of American Book Review. *** A literary text is processed in the brain like any other complex stimulus: mysteriously. While particular types of sensory input tend to be processed in specific regions of the brain – the cerebellum specializes in motion perception, for example, and the amygdala and hippocampus are implicated in emotional memory – our engagement with objects and spaces is seldom, if ever, the product of a single sensory or cognitive process. The information required to carry out a task like reading a book involves parallel interactions among […]

Lydia Davis Interviews Lynne Tillman: The ebr Interview

With additional questions from Eric Dean Rasmussen and Rone Shavers, the editors, representing Electronic Book Review. Lydia Davis: Some writers I know are very unhappy writing, and some fly high. On a scale of one to ten, from agonized to elated, what were your feelings in the midst of working on American Genius, A Comedy? Lynne Tillman: I ran the gamut, from one to ten. One was my not being able to find the voice that moved it all, told it. A ten was, for instance, when I was writing the séance scene, which was so wacky I couldn’t believe […]
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Critical Code Studies Conference – Week Three Discussion

In Week 3 of a six-part series, Critical Code Studies contributors spelunk the mysteries of Colossal Cave Adventure, a seminal text adventure game. Delving into close readings of the original FORTRAN code, the group plots the twisty passages linking media theory, deconstruction and philosophies of programming. Group Code Annotation: Colossal Cave Adventure According to Donald Knuth, designer of the “literate programming paradigm,” Colossal Cave Adventure is the “ur-game for computers” (Knuth 1998/2002). Because computer games have, for decades, been a point of connection between the worlds of technology (from the Greek techne, “skill”) and art (from the Latin ars artis, […]
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