Tag: augusto boal

Ian Bogost's response to Critical Simulation

2004-06-27

Ian Bogost, the co-designer of The Howard Dean for Iowa Game (along with First Person contributor Gonzalo Frasca), deconstructs section three.

Michael Mateas responds in turn

2004-05-02

Narrativists vs. ludologists, material vs. formal constraints: Michael Mateas replies by identifying actors’ roles in each division.

Videogames of the Oppressed

2004-06-24

Gonzalo Frasca’s proposal for videogames that address “critical thinking, education, tolerance, and other trivial issues.”

Gonzalo Frasca's response

2004-05-01

Secret agency is at issue in Frasca’s response, which denies the application of Aristotle to the open-ended interactivity of gaming.