Tag: augusto boal

2004-06-27

Ian Bogost's response to Critical Simulation

Ian Bogost, the co-designer of The Howard Dean for Iowa Game (along with First Person contributor Gonzalo Frasca), deconstructs section three.

2004-06-24

Videogames of the Oppressed

Gonzalo Frasca's proposal for videogames that address "critical thinking, education, tolerance, and other trivial issues."

2004-05-02

Michael Mateas responds in turn

Narrativists vs. ludologists, material vs. formal constraints: Michael Mateas replies by identifying actors' roles in each division.

2004-05-01

Gonzalo Frasca's response

Secret agency is at issue in Frasca's response, which denies the application of Aristotle to the open-ended interactivity of gaming.

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