Tag: MOO

2004-04-02

Nick Montfort responds in turn

Nick Montfort reiterates the value of multiple perspectives on, and in, New Media.

2004-04-02

Janet Murray's response

Janet Murray unriddles the verbal and procedural mix of Interactive Fiction.

2004-03-30

Victoria Vesna responds in turn

"Connect the n space to the 0 and understand that the lack of time due to information overflow is an illusion," writes Victoria Vesna.

2003-05-21

Stuart Moulthrop's response

Stuart Moulthrop complicates the idea of self-contained games.

2004-05-01

Victoria Vesna responds

In response to Perlin, Victoria Vesna reiterates the unique realism of games.

2004-05-01

A Preliminary Poetics

The builder of Façade, an "interactive story world," Michael Mateas offers both a poetics and a neo-Aristotelian project (for interactive drama and games).

2003-09-13

What’s Left: Materialist Responses to the Internet

Urging adaptibility and breadth, Mark Poster takes issue with the niches bored by early Internet critiques.

2003-06-20

Free Labor: Producing Culture for the Digital Economy

In between bubble and burst, e-commerce drew much of its content from donated labor. Tiziana Terranova questions just how "free" such labor has proved in practice.

2002-01-10

The Pleasure (and Pain) of Link Poetics

Entering the cyberdebates, Scott Rettberg moves beyond technique and proposes a more generative approach to hypertext, in which an author's intention and poetic purpose have a role.

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