Tag: tamagotchi

Ian Bogost's response to Critical Simulation

2004-06-27

Ian Bogost, the co-designer of The Howard Dean for Iowa Game (along with First Person contributor Gonzalo Frasca), deconstructs section three.

Videogames of the Oppressed

2004-06-24

Gonzalo Frasca’s proposal for videogames that address “critical thinking, education, tolerance, and other trivial issues.”

Espen Aarseth responds

2004-05-01

Espen Aarseth foresees the quick end of Murray’s “story-game hybrid” and suggests instead a “critical theory of games.”

From Game-Story to Cyberdrama

2004-05-01

Moving from the holodeck to the game board, Janet Murray explains why we make dramas of digital simulations.