Tag: tamagotchi

2004-06-27

Ian Bogost's response to Critical Simulation

Ian Bogost, the co-designer of The Howard Dean for Iowa Game (along with First Person contributor Gonzalo Frasca), deconstructs section three.

2004-06-24

Videogames of the Oppressed

Gonzalo Frasca's proposal for videogames that address "critical thinking, education, tolerance, and other trivial issues."

2004-05-01

Espen Aarseth responds

Espen Aarseth foresees the quick end of Murray's "story-game hybrid" and suggests instead a "critical theory of games."

2004-05-01

From Game-Story to Cyberdrama

Moving from the holodeck to the game board, Janet Murray explains why we make dramas of digital simulations.

Subscribe to RSS - tamagotchi