Do violent games train us for violence? Drawing on social psychology and cognitive science, Simon Penny examines the “ethics of simulation.”
Paisley Livingston on Stanislaw Lem and the history and philosphy of Virtual Reality.
Simon Penny recalls that the origins of the human-computer interface, politicized by a military heritage, are now explored by artist-enigineers who chaperone fragmentation and dissent.
Cyberpractitioner Diane Gromala celebrates virtual immersion’s unsteady body-knowledge.
Aaron Pease reviews Manual DeLanda’s philosophy of the virtual.