Do violent games train us for violence? Drawing on social psychology and cognitive science, Simon Penny examines the “ethics of simulation.”
Jess Loseby on “cyber-domestic” aesthetics.
Paisley Livingston on Stanislaw Lem and the history and philosphy of Virtual Reality.
Simon Penny recalls that the origins of the human-computer interface, politicized by a military heritage, are now explored by artist-enigineers who chaperone fragmentation and dissent.
Cyberpractitioner Diane Gromala celebrates virtual immersion’s unsteady body-knowledge.
Aaron Pease reviews Manual DeLanda’s philosophy of the virtual.