first person
Markku Eskelinen’s response to Julian Raul Kucklich
October 19, 2004
Markku Eskelinen
Markku Eskelinen reiterates the bounds of ludology.
Notes Toward a Proleptic History of Electronic Reading
August 27, 2004
Matthew G. Kirschenbaum
Matthew Kirschenbaum rethinks the final section of First Person in light of "five basic strategies for furthering the history of reading."
Game Theories
July 11, 2004
Noah Wardrip-Fruin
It's "Game Time." Here in section four we see what the dynamics of time and space have to do with the games people play.
Game Design as Narrative Architecture
July 10, 2004
Henry Jenkins
Henry Jenkins uses narrative space to distinguish between different tale-ends.
Introduction to Game Time
July 9, 2004
Jesper Juul
Jesper Juul maps the "flow" state of gameplay onto innerspace and elsewhere.