first person
Introduction to Game Time
July 9, 2004
Jesper Juul

Jesper Juul maps the "flow" state of gameplay onto innerspace and elsewhere.
Towards a Game Theory of Game
July 8, 2004
Celia Pearce
Applying games to games, Celia Pearce uses The Sims to showcase six keywords.
Narrative, Interactivity, Play, and Games
July 7, 2004
Eric Zimmerman

Eric Zimmerman whips "four naughty concepts" into disciplinary shape.
Notes Toward a More Pervasive Cyberdramaturgy
June 28, 2004
Jane McGonigal
Jane McGonigal goes mobile with a "transformational agenda" shift for Cyberdrama.
Critical Simulation
June 27, 2004
Pat Harrigan
Theories of performance, training, and psychology explain simulation - or do they? - in the third section of First Person.