foucault
Claire Rasmussen on geography and the social theory of Janet L. Abu-Lughod, Mike Davis, and Edward Soja.
Jane McGonigal argues that pervasive games - which involve electronic and 'real world' missions - reverse the traditional conception of the power dynamics of gaming, which has understood gamers as free agents. In contrast, according to McGonigal, designers of pervasive games exercise power over players, though their control is ultimately compromised by players' interpretive agency.
Cary Wolfe reviews Luc Ferry's The New Ecological Order.
Todd E. Napolitano on the kitsch of on-line journals, most of which have flashed and disappeared since they were panned here, in the Fall 1996 ebr.
On Amy Elias's view of fabulation in the moment of American corporate power, a postmodern novelistic aesthetic that is consistent with Sir Walter Scott's early nineteenth-century mix of romance and Enlightenment-inspired historiography.
Taking up the green thread from ebr4, Harold Fromm reviews three new books of eco-criticism >--- ebr4 critical ecologies.
On a posthumanism potentially worthy of the name.
Can electronic conversations reconstitute Bérubé's lost public sphere? A Marxist analysis by Jamie Daniel.