tetris
Espen Aarseth responds in turn
Espen Aarseth holds that gameplay, not Lara Croft?s physique, should command the attention of an evolving game studies.
Game Design as Narrative Architecture
Henry Jenkins uses narrative space to distinguish between different tale-ends.
First Person: Introduction
Pat Harrigan and Noah Wardrip-Fruin introduce First Person, an interactive, multi-player collaboration between ebr and the MIT Press.