Tag: video games

2004-06-26

Representation, Enaction, and the Ethics of Simulation

Do violent games train us for violence? Drawing on social psychology and cognitive science, Simon Penny examines the "ethics of simulation."

2004-05-23

Eskelinen responds in turn

Eskelinen can't be bothered to answer his critics.

2003-10-04

The Digital Downside: Moving from Craft to Factory Production in Online Learning

Tim Luke takes on the business of online learning.

2003-09-11

Patched In: A Conversation with Anne-Marie Schleiner about Computer Gaming Culture

An essay by Tara McPherson (and a conversation with Anne-Marie Schleiner) concerning patch mutations, opensorcery, and other explainable gaming offshoots.

2003-08-29

Sim Capital: General Intellect, World Market, Species Being, and the Video Game

Nick Dyer-Witheford figures the place of video games in the global market, drawing on Marx's "species being" for scratch paper.

Subscribe to RSS - video games