image + narrative
The Role of Imagination in Narrative Indie Games
What binds literature, electronic literature and games is "the shaping and networking of the imagination." Drawing on the ideas of Damasio, Walton and Sartre, Gordon Calleja looks at the synthesizing role of the imagination in narrative indie games.
“With each project I find myself reimagining what cinema might be”: An Interview with Zoe Beloff
Jussi Parikka interviews artist Zoe Beloff about her relationship to the emerging set of interdisciplinary theories and methodologies known as media archaeology. In way of response, Beloff discusses some past works, including: Lost (1995), Shadow Land (2000), Claire and Don in Slumberland (2002), Charming Augustine (2005), The Somnambulists (2008), and The Dream Films (2009).
Between Play and Politics: Dysfunctionality in Digital Art
Marie-Laure Ryan argues that dysfunctionality in new media art is "not limited to play with inherently digital phenomena such as code and programs," and provides a number of alternative art examples, while also arguing that dysfunctionality "could [also] promote a better understanding of the cognitive activity of reading, or of the significance of the book as a support of writing."
A Remediation’s Remediation?
Jan Baetens looks 'through' and 'at' Bolter and Gromala's Windows and Mirrors and finds a foggy vision.
Architecture as a Narrative Medium
Christine Bucher, reviewing Beatriz Columnina, considers the narrative and photographic dimensions of interiors designed by Adolf Loos and Le Corbusier.