January 4, 2008
Alger’s idea that the gamist/narrativist dichotomy is useful for those playing games rather than those designing or theorizing about games, evokes Stanley Fish‘s notion that interpretive communities determines one’s reading of a text in Is There a Text in This Class?
Alger’s idea that the gamist/narrativist dichotomy is useful for those playing games rather than those designing or theorizing about games, evokes Stanley Fish‘s notion that interpretive communities determines one’s reading of a text in Is There a Text in This Class?