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Janet Neigh

Janet Neigh is a writer and scholar currently working on her PhD in English at Temple University. She received her MA from the University of Calgary in 2003. Her writing can be found in Shift and Switch: New Canadian Poetry (Mercury Press 2005), HOW2, Filling Station and West Coast Line. Janet Neigh is a writer and scholar currently working on her PhD in English at Temple University. She received her MA from the University of Calgary in 2003. Her writing can be found in Shift and Switch: New Canadian Poetry (Mercury Press 2005), HOW2, Filling Station and West Coast […]

tobias c. van Veen

tobias c. van Veen is a doctoral candidate in Philosophy & Communication Studies at McGill University and a practitioner of the technology arts. He writes on the technics of philosophy, wordbots in Derrida and machines in Deleuze, technoculture, & AfroFuturism. He is contributing editor at FUSE & e/i magazine and Concept Engineer at the Society for Arts and Technology (SAT), where he curates Upgrade Montréal. tobias c. van Veen is a doctoral candidate in Philosophy & Communication Studies at McGill University and a practitioner of the technology arts. He writes on the technics of philosophy, wordbots in Derrida and machines […]

Keith Herber

[…]based on Lovecraft, he purchased a copy, and CoC soon became the game of choice with his gaming group. Born in Detroit in 1949, Keith designed his first game at the age of eleven – a board game featuring popular movie monsters of the time. It was also about this time he discovered H. P. Lovecraft. Introduced to the RPG hobby in 1978, via Dungeons & Dragons. He was an experienced gamer by the time Call of Cthulhu appeared in late 1981. Fascinated by a game based on Lovecraft, he purchased a copy, and CoC soon became the game of […]

Greg Costikyan

[…]Games, which works to build a vibrant, innovative, and viable independent games industry. He began working in the game industry at the age of fourteen, in 1974, when he was hired by Simulations Publications, Inc. to ship and assemble games. Two years later, he moved onto SPI’s design staff, and his first game, based on the Battle of Alamein, was published. Greg Costikyan is CEO of Manifesto Games, which works to build a vibrant, innovative, and viable independent games industry. He began working in the game industry at the age of fourteen, in 1974, when he was hired by Simulations […]

Teri Hoskin

Teri Hoskin is an independent researcher, writer and artist and is currently working as program manager at the Experimental Art Foundation. Teri Hoskin is an independent researcher, writer and artist and is currently working as program manager at the Experimental Art […]

Geneviève Brassard

Geneviève Brassard has published articles and reviews in journals such as Women’s Studies, NWSA, and Modernism/Modernity. She teaches and directs the Writing Program at the University of Portland. Geneviève Brassard has published articles and reviews in journals such as Women’s Studies, NWSA, and Modernism/Modernity. She teaches and directs the Writing Program at the University of […]

John Zuern

[…]edited the special issue of the journal Biography on “Online Lives” (26.1, Winter 2003) and is working on a book about the intersection of digital animation and literary texts. John Zuern is an Associate Professor in the Department of English at the University of Hawai’i at Mānoa, where he teaches literature, literary theory, and rhetoric. He edited the special issue of the journal Biography on “Online Lives” (26.1, Winter 2003) and is working on a book about the intersection of digital animation and literary […]

Søren Bro Pold

[…]is Associate Professor of digital aesthetics at Multimedia, Institute of Information and Media Studies, University of Aarhus, Denmark. His latest books (in Danish) are “Interface – Digital kunst og kultur” (“Interface – Digital Art and Culture” – with the Interface research project) and “Ex Libris – Medierealistisk litteratur – Paris, Los Angeles & cyberspace” (“Ex Libris – Media Realistic Literature – Paris, Los Angeles & Cyberspace”). Soren Pold is Associate Professor of digital aesthetics at Multimedia, Institute of Information and Media Studies, University of Aarhus, Denmark. His latest books (in Danish) are “Interface – Digital kunst og kultur” (“Interface – […]

Angela Szczepaniak

Angela Szczepaniak is working on her doctoral thesis, reading and writing about comic books, innovative detective fiction, and poetry. She also writes fiction and poetry, spitz and spatz of which can be seen in the journals Mad Hatters’ Review, Pilot, P-Queue, LOCCAL and others. Angela Szczepaniak is working on her doctoral thesis, reading and writing about comic books, innovative detective fiction, and poetry. She also writes fiction and poetry, spitz and spatz of which can be seen in the journals Mad Hatters’ Review, Pilot, P-Queue, LOCCAL and […]

Van Leavenworth

Van Leavenworth is a PhD Candidate at the English section of the Department of Language Studies at Umeå University in Sweden. His dissertation will investigate individual interactive fiction works in the Gothic mode. Van Leavenworth is a PhD Candidate at the English section of the Department of Language Studies at Umeå University in Sweden. His dissertation will investigate individual interactive fiction works in the Gothic […]