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Greg Costikyan

[…]Games, which works to build a vibrant, innovative, and viable independent games industry. He began working in the game industry at the age of fourteen, in 1974, when he was hired by Simulations Publications, Inc. to ship and assemble games. Two years later, he moved onto SPI’s design staff, and his first game, based on the Battle of Alamein, was published. Greg Costikyan is CEO of Manifesto Games, which works to build a vibrant, innovative, and viable independent games industry. He began working in the game industry at the age of fourteen, in 1974, when he was hired by Simulations […]

Teri Hoskin

Teri Hoskin is an independent researcher, writer and artist and is currently working as program manager at the Experimental Art Foundation. Teri Hoskin is an independent researcher, writer and artist and is currently working as program manager at the Experimental Art […]

Geneviève Brassard

Geneviève Brassard has published articles and reviews in journals such as Women’s Studies, NWSA, and Modernism/Modernity. She teaches and directs the Writing Program at the University of Portland. Geneviève Brassard has published articles and reviews in journals such as Women’s Studies, NWSA, and Modernism/Modernity. She teaches and directs the Writing Program at the University of […]

John Zuern

[…]edited the special issue of the journal Biography on “Online Lives” (26.1, Winter 2003) and is working on a book about the intersection of digital animation and literary texts. John Zuern is an Associate Professor in the Department of English at the University of Hawai’i at Mānoa, where he teaches literature, literary theory, and rhetoric. He edited the special issue of the journal Biography on “Online Lives” (26.1, Winter 2003) and is working on a book about the intersection of digital animation and literary […]

Søren Bro Pold

[…]is Associate Professor of digital aesthetics at Multimedia, Institute of Information and Media Studies, University of Aarhus, Denmark. His latest books (in Danish) are “Interface – Digital kunst og kultur” (“Interface – Digital Art and Culture” – with the Interface research project) and “Ex Libris – Medierealistisk litteratur – Paris, Los Angeles & cyberspace” (“Ex Libris – Media Realistic Literature – Paris, Los Angeles & Cyberspace”). Soren Pold is Associate Professor of digital aesthetics at Multimedia, Institute of Information and Media Studies, University of Aarhus, Denmark. His latest books (in Danish) are “Interface – Digital kunst og kultur” (“Interface – […]

Angela Szczepaniak

Angela Szczepaniak is working on her doctoral thesis, reading and writing about comic books, innovative detective fiction, and poetry. She also writes fiction and poetry, spitz and spatz of which can be seen in the journals Mad Hatters’ Review, Pilot, P-Queue, LOCCAL and others. Angela Szczepaniak is working on her doctoral thesis, reading and writing about comic books, innovative detective fiction, and poetry. She also writes fiction and poetry, spitz and spatz of which can be seen in the journals Mad Hatters’ Review, Pilot, P-Queue, LOCCAL and […]

Van Leavenworth

Van Leavenworth is a PhD Candidate at the English section of the Department of Language Studies at Umeå University in Sweden. His dissertation will investigate individual interactive fiction works in the Gothic mode. Van Leavenworth is a PhD Candidate at the English section of the Department of Language Studies at Umeå University in Sweden. His dissertation will investigate individual interactive fiction works in the Gothic […]

Jeff Bursey

Canadian writer Jeff Bursey’s reviews and critical articles have appeared in American Book Review, Books in Canada, Literary Review (England), Nexus: The International Henry Miller Journal, Paper Empire: William Gaddis and the World System (co-authored paper), The Review of Contemporary Fiction, and Quarter After Eight. His fiction has won awards and two of his plays have been performed. He was also an early member of the Jeff Gaddis-L online mailing […]

Jordan Mechner

[…]and Prince of Persia: The Sands of Time, have sold millions of copies and received worldwide critical acclaim. He is also the director of two award-winning short films, Waiting for Dark and Chavez Ravine: A Los Angeles Story. Mechner received his BA from Yale University. Jordan Mechner is one of the world’s best-known videogame creators. His games, including Karateka, Prince of Persia, The Last Express, and Prince of Persia: The Sands of Time, have sold millions of copies and received worldwide critical acclaim. He is also the director of two award-winning short films, Waiting for Dark and Chavez Ravine: A […]

Nick Fortugno

[…]began his gaming pursuits in the role-playing world, founding and running the Seasons of Darkness group, a 5 1/2 year live action project featured on Showtime, and writing for tabletop role-playing titles. Nick Fortugno is the Director of Game Design at gameLab, where he has participated in the design of a variety of digital and non-digital games, including serving as lead designer of the downloadable hit Diner Dash. Nick began his gaming pursuits in the role-playing world, founding and running the Seasons of Darkness group, a 5 1/2 year live action project featured on Showtime, and writing for tabletop role-playing […]