game
Secret agency is at issue in Frasca's response, which denies the application of Aristotle to the open-ended interactivity of gaming.
The importance of consequences plots Brenda Laurel's response to Michael Mateas.
"Where is the text in chess?" asks Espen Aarseth. Rules, play, and semiosis are the (un)common ground between games and stories in "interactive narrativism" and the art of simulation.
An argument against the collapse of categories by an author who has, yes, himself perpetrated a few codeworks.
A reluctant response to Markku Eskelinen's "Cybertext Theory: What An English Professor Should Know Before Trying," where Hayles discusses her admiration for Espen Aarseth's work... and the limitations within it she has perceived.