game
The man behind The Sims, Will Wright, places narrative controls back in the hands of gamers.
Secret agency is at issue in Frasca's response, which denies the application of Aristotle to the open-ended interactivity of gaming.
The importance of consequences plots Brenda Laurel's response to Michael Mateas.
"Where is the text in chess?" asks Espen Aarseth. Rules, play, and semiosis are the (un)common ground between games and stories in "interactive narrativism" and the art of simulation.
An argument against the collapse of categories by an author who has, yes, himself perpetrated a few codeworks.