Chris Crawford’s response (excerpt)
Chris Crawford adduces the algorithms of games against dramatic conventions.
Theories of performance, training, and psychology explain simulation - or do they? - in the third section of First Person.
Schizophrenia and Narrative in Artificial Agents
Phoebe Sengers discusses the Expressivator and socially situated AI.
From Virtual Reality to Phantomatics and Back
Paisley Livingston on Stanislaw Lem and the history and philosphy of Virtual Reality.