first person
From Game-Story to Cyberdrama
May 1, 2004
Janet Murray
Moving from the holodeck to the game board, Janet Murray explains why we make dramas of digital simulations.
Bryan Loyall’s response (excerpt)
May 1, 2004
Bryan Loyall
Bryan Loyall cites expertly paced penguins in this response to Janet Murray.
Between a Game and a Story? (Sidebar)
May 1, 2004
Ken Perlin
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Illustrating Perlin's "Can There Be a Form between a Game and a Story?"
A Preliminary Poetics
May 1, 2004
Michael Mateas
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The builder of Façade, an "interactive story world," Michael Mateas offers both a poetics and a neo-Aristotelian project (for interactive drama and games).