Who says hypertext readers have more brains than gamers? Not Henry Jenkins.
Mark Barret cautions against reinventing the wheel in this riposte to Cyberdrama and to Janet Murray's essay.
Markku Eskelinen reiterates the bounds of ludology.
Erik Mona takes a first step toward measuring the cultural impact of Gygax and Arneson's Dungeons & Dragons by providing a pocket history of the game's generation and evolution. Mona explains the addition of character development as a game goal - the innovation that distinguishes D&D from its predecessors, and started the role-playing revolution.