image + narrative
In this essay, Doris Hambuch uses the image-based work of Arabic cartoonist Khaled Al Jabri to address concerns of technological dependence to reconsider our use of screens. Rather than simply reprimanding readers about the potentially negative dependence of our contemporary society on technology and its screens, Hambuch instead proposes that we look to Al Jabri's work as a way of reconsidering the role of the screen in visual poetics and graphic literature.
A first draft of this essay was presented at the 2017 ELO Conference at Porto, in a panel organized by the "Nar-Trans" group of the University of Granada.
What binds literature, electronic literature and games is "the shaping and networking of the imagination." Drawing on the ideas of Damasio, Walton and Sartre, Gordon Calleja looks at the synthesizing role of the imagination in narrative indie games.
Jussi Parikka interviews artist Zoe Beloff about her relationship to the emerging set of interdisciplinary theories and methodologies known as media archaeology. In way of response, Beloff discusses some past works, including: Lost (1995), Shadow Land (2000), Claire and Don in Slumberland (2002), Charming Augustine (2005), The Somnambulists (2008), and The Dream Films (2009).
Marie-Laure Ryan argues that dysfunctionality in new media art is "not limited to play with inherently digital phenomena such as code and programs," and provides a number of alternative art examples, while also arguing that dysfunctionality "could [also] promote a better understanding of the cognitive activity of reading, or of the significance of the book as a support of writing."