publications Page 45 of 61

2004

09-Jan-2004
Henry Jenkins responds in turn

Casting the ludology vs. narratology debate as a game in itself, Henry Jenkins brings Bible gardens and the duck-billed platypus into this defense of hybridity.

09-Jan-2004
Jon McKenzie's response (excerpt)

An appreciative reply that measures the incline of Henry Jenkins' middle ground.

09-Jan-2004
Lucy Suchman responds (excerpt)

The tenuous dynamics of Phoebe Senger's split story lead Lucy Suchman to ponder "methods and madness" in the metaphors we live by.

09-Jan-2004
Markku Eskelinen's response

Even orienteering is of greater use to game designers than narratology, claims Marrku Eskelinen, heading towards an area free from stories once more.

09-Jan-2004
Michael Mateas responds

As alternatives to agency-obsession, "critical technical practices" that connect art and technology are front and center in the work of Michael Mateas.

09-Jan-2004
Phoebe Sengers responds in turn

Whether CTPs should walk on three legs or two; how the robotic artwork Petit Mal is "interpretationally plastic;" what cultural assumptions we build into machines: just some of the response-topics here.

08-Jan-2004
Eric Zimmerman's response

Eric Zimmerman modifies Gonzalo Frasca's game strategy with a strategic patch.

08-Jan-2004
Eugene Thacker’s response (excerpt)

Eugene Thacker sees ethical acting as a potential stumbling block, one that trips up technological complicity.

08-Jan-2004
Gonzalo Frasca responds in turn

"Critical videogames": moving beyond the non sequiter of now, Gonzalo Frasca projects a future in which the phrase would make sense.

08-Jan-2004
Mizuko Ito's response (excerpt)

Mizuko Ito recounts her experience at an unusual gaming convention in Japan, and posits fan culture as a way to understand software.

08-Jan-2004
N. Katherine Hayles responds

The "cognitive entailments" of a reader, or "interactor," are where Katherine Hayles redirects the new aesthetics of electronic textuality.

08-Jan-2004
Simon Penny responds in turn

Simon Penny recalls that the origins of the human-computer interface, politicized by a military heritage, are now explored by artist-enigineers who chaperone fragmentation and dissent.

07-Jan-2004
Entre Chien et Loup: On Jean Genet’s Prisoner of Love

Tim Keane reviews Genet's republished Prisoner of Love, a 'mirror-memoir' in which Genet sees Palestine from the inside in an attempt to see himself from the outside.

2003

07-Dec-2003
On the Globalization of Literature: Haruki Murakami, Tim O’Brien, and Raymond Carver

Reiichi Miura considers the worldwide reception of Japanese writer Haruki Murakami and charts a course for a fiction where nationalism loses relevance.

29-Nov-2003
Richard Schechner's response (excerpt)

Richard Schechner remembers the real-life side of interaction.

15-Nov-2003
Two Gestures, While Waiting for a Third

Juggling economies and unknotting threads, Victor Vitanza pulls back to drop the curtain, theoretically, on The Politics of Information.

12-Nov-2003
Bataille’s Project: Atheology, Non-Knowledge

Marc LaFountain reviews a new collection of Bataille's writings and considers the philosopher's thoughts on prayer in a system and practice of atheology.

12-Nov-2003
Teaching the Cyborg (5 of 5)

The Politics of Information: fifth and final installment under the Technocapitalist thread.

11-Nov-2003
The Florida Research Ensemble and the Prospects for an Electronic Humanities

Chris Carter and Greg Ulmer dialogue through e-mails on the mission of the FRE.

10-Nov-2003
Women in the Web

Katie King on the challenges and rewards, in her own life and the lives of her students, that emerge when writing about personal encounters with technology.