first person
Cyberdrama
Pat Harrigan and Noah Wardrip-Fruin introduce Cyberdrama, the first section of First Person.
From Game-Story to Cyberdrama
Moving from the holodeck to the game board, Janet Murray explains why we make dramas of digital simulations.
A Preliminary Poetics

The builder of Façade, an "interactive story world," Michael Mateas offers both a poetics and a neo-Aristotelian project (for interactive drama and games).
Will Wright’s response (excerpt)
The man behind The Sims, Will Wright, places narrative controls back in the hands of gamers.
Bryan Loyall’s response (excerpt)
Bryan Loyall cites expertly paced penguins in this response to Janet Murray.