essays Page 13 of 36

2008

25-Feb-2008
On The Archer's Flight

Mark Keavney describes his process in composing a story in which the readers voted on plot points as he was writing, resulting in a truly interactive fiction - a narrative in which, as Keavney puts it, "[n]either the players nor I owned the story completely."

24-Feb-2008
Jeff Tidball Responds to the Second Person Collection as a Whole

Jeff Tidball contends that the Second Person collection makes too much of the narrative vs. play debate, and pays attention to the mechanics of narrative and play over their affective capabilities.

23-Feb-2008
Dungeons, Dragons & Numerals: Jan Van Looy's Riposte to Erik Mona

Jan Van Looy criticizes Erik Mona's history of Dungeons & Dragons as overly descriptive, and Van Looy critiques the game's quantification of the qualitative, i.e., personal characteristics and magic - which were hitherto considered unquantifiable.

27-Jan-2008
Design Decisions and Concepts in Licensed Collectible Card Games

Eric Lang (with Pat Harrigan) explains the advantages writers have in crafting adaptations of literary franchises into collectible card games. Lang maintains that, while attempting to remain true to the original, when turning narratives into games, one must "respect the medium."

22-Jan-2008
"A realm forever beyond reach": William Vollmann's Expelled from Eden and Poor People

Jeff Bursey argues for a coherent, if unlikely, set of predecessors for William T. Vollmann: Aleksandr Solzhenitsyn, Blaise Cendrars, and John Cowper Powys. In the process of tracing this genealogy, Bursey defends Vollmann against critics who attack his alleged objectification of his subjects - prostitutes, the poor, and victims of violence.

17-Jan-2008
Inside God's Toolbox

Jon Adams rifles through the instrument cabinet of the man upstairs by way of William J. Jackson's Heaven's Fractal Net. Adams finds more problems than solutions in Jackson's position that fractals are a fundamental and universal structure of life - a position Jackson stakes out by vacillating between scholarly proof and speculative guruism.

2007

29-Dec-2007
Emotion Engine, Take 2. Jeff Tidball Responds to the Second Person Collection as a Whole

Jeff Tidball contends that the Second Person collection deals too much with the mechanics of narrative and too little with the emotion it can evoke.

29-Dec-2007
It's All About You, Isn't It? Editors' Introduction to Second Person

Pat Harrigan and Noah Wardrip-Fruin justify their focus on the experience of play over theory in their assemblage of the essays by game designers, players, and critics featured in Second Person - the book.

20-Dec-2007
What Was Postmodernism?

Brian McHale looks back on the movement in "What Was Postmodernism?" He contrasts postmodernism's canonization with critical constructions of modernism, and moves through contemporary painting to reflect on intersections between the violence of recent history and postmodernism, as the postwar world lived "in the ruins of our own civilization, if only in our imaginations."

24-Oct-2007
A Critical Notice on a Book on Primates and Philosophers

Paola Cavalieri challenges the book's notion that human superior ethical worth can be preserved.

14-Oct-2007
Speed the Movie or Speed the Brand Name or Aren't You the Kind that Tells: My Sentimental Journey through Future Shock and Present Static Electricity. Version 19.84

Charles Bernstein. Keyword: speed. Speed as a morally coded concept. Speed as success. An ethics of speed. Speed-reading. Virtual reading. Cultural speed-up. Speed kills.

14-Oct-2007
The Database, the Interface, and the Hypertext: A Reading of Strickland's V

Reading Stephanie Strickland's V: Losing L'una/WaveSon.nets/Vniverse, Jaishree Odin explores the implications of the paradigm shift from modernity to postmodernity for our understanding of reading, writing and living.

13-Oct-2007
My Life with Master: The Architecture of Protagonism

Paul Czege explains that he aimed for My Life with Master to be an engine for story creation rather than just another variation on the traditional role-playing game system.

13-Oct-2007
Robert Creeley's Radical Poetics

Marjorie Perloff reflects on the legacy of misreadings of Robert Creeley's work and argues that his complex poetics should be read transnationally.

12-Oct-2007
An Inside and an Outside

In his review of two of Robert Creeley's last published books, Douglas Manson urges us to read these late poems as sending ideas outward, toward an "outside," so that we begin gathering in tomes, searching for quotes.

12-Oct-2007
Perloff on Pedagogical Process: Reading as Learning

Douglas Barbour reads Marjorie Perloff's Differentials: Poetry, Poetics, Pedagogy as a notable addition to her oeuvre, another grab-bag of pertinent, impertinent, and always provocative readings of both a wide range of works and some of the social/cultural contexts in which we read them.

11-Oct-2007
Literature from Page to Interface: The Treatments of Text in Christophe Bruno's Iterature

Søren Pold explores the ways in which Christophe Bruno's Iterature expands the notion of literary form and shows what happens when words are no longer only part of a language.

10-Oct-2007
How to Think (with) Thinkertoys: Electronic Literature Collection, Volume 1

Adalaide Morris considers 'tutor texts' in the Electronic Literature Collection and, in doing so, articulates a poetics for the emerging field of e-lit. Instead of fulfilling Ted Nelson's dream of 'computer lib,' the most compelling entries in the Collection emphasize the continuing necessity of writing under constraint. When the revolution turns out to be, not a liberation from a culture of control but its transformation, practices long familiar to experimental poets in print become generali...

09-Oct-2007
Letters That Matter: The Electronic Literature Collection Volume 1

John Zuern considers the significance of the first volume of ELO's Electronic Literature Collection for the future of electronic arts.

08-Oct-2007
Electronic Literature circa WWW (and Before)

Chris Funkhouser reads the Electronic Literature Collection Vol. 1 as a crucial document, an effective reflection of literary expression and areas of textual exploration in digital form.