gaming
Moving from the holodeck to the game board, Janet Murray explains why we make dramas of digital simulations.
Espen Aarseth foresees the quick end of Murray's "story-game hybrid" and suggests instead a "critical theory of games."
In response to Perlin, Victoria Vesna reiterates the unique realism of games.
The man behind The Sims, Will Wright, places narrative controls back in the hands of gamers.
Chris Crawford considers Zimmerman's definitions.
Secret agency is at issue in Frasca's response, which denies the application of Aristotle to the open-ended interactivity of gaming.