gaming
The Digital Downside: Moving from Craft to Factory Production in Online Learning
Tim Luke takes on the business of online learning.
From Game-Story to Cyberdrama
Moving from the holodeck to the game board, Janet Murray explains why we make dramas of digital simulations.
Espen Aarseth responds
Espen Aarseth foresees the quick end of Murray's "story-game hybrid" and suggests instead a "critical theory of games."
Victoria Vesna responds
In response to Perlin, Victoria Vesna reiterates the unique realism of games.
Will Wright’s response (excerpt)
The man behind The Sims, Will Wright, places narrative controls back in the hands of gamers.