play
Narrative, Interactivity, Play, and Games
Eric Zimmerman whips "four naughty concepts" into disciplinary shape.
Fretting the Player Character
Nick Montfort argues that the contentious notion of the "player character" usefully constrains and makes possible the player's interaction with the gameworld. He considers the possibility that in interactive fiction one plays the character (like an actor plays a role) rather than playing the game.