articles

2020

06-Dec-2020
Critical Attention and Figures of Control: On Reading Networked, Software-based Social Systems with a Protective Eye

Søren Pold takes up the task to deconstruct the present cultural moment when the effects and ways of operating of social systems, as discussed by Johanna Drucker in her recent book, are becoming central interfaces to a broad range of lived reality. Pold’s offers a valuable effort at understanding the complex mechanisms of production of such systems via investigation of rhetorical and software aspects of networked media. With the focus on artistic research installation, The Oracle of Selphie by Jakob Fredslund and Malthe Stauning Erslev in collaboration with Pold and coupled with his own installation platform The Poetry Machine, Pold interrogates to what extent Drucker’s arguments allows for a critical approach to reading patterns in social media. Doing so, he simultaneously offers models of distracted reading grounded in the propositions by Michel de Certeau, Siegfried Kracauer, Walter Benjamin, and Olga Goriunova, demonstrating that “lurking” and other forms of inattentive reading can be exploited and turned into profit in the age of the platform capitalism. Such an observation calls for further research that would better grasp the nature of networked reading practices enabled (and more often forced) by our contemporary social media platforms.

06-Dec-2020
From Analog Shuffle to Digital Remix: Translating Robert Grenier’s Sentences

Presenting the writerly and highly remixable analog edition as both pre- and proto-digital, Carly Schnitzler revisits Robert Grenier’s Sentences. She compares the analog version of “shuffle literature” (in choosing the term, she follows the footsteps of Nick Monfort and Zuzana Husarova), published as five hundred index cards stored in a box, with its 2003 digitized edition. Such comparison serves to set the ground to investigate further the potential for writerly literary forms of what Lawrence Lessig once described as Read/Write culture, beyond the analog/digital dichotomy. The detailed and attentive analysis proposed by Schnitzler leads to somewhat surprising conclusions, where the algorithmically driven automatic choices present far less potential for meaningful and open-ended interaction with the text. Simultaneously, all the nuances surrounding the relatively early efforts at rendering Sentences as an object of networked reading are demonstrated here, including hints on digitization as a practice with its own history.

06-Dec-2020
When Error Rates Fail: Digital Humanities Concepts as a Guide for Electronic Literature Research

How do we think about things — like electronic literature — that combine the operational aspects of computing systems with the affective and representational aspects of the arts? We could view them through the frameworks of computer science, the literary arts, or critical interpretation. These can all be valuable. But they are all, inevitably, partial. Wardrip-Fruin proposes that digital humanities frameworks can provide a way of thinking about the dual elements of electronic literature simultaneously. Here he provides a case study: a strand of research that is both in computational approaches to social simulation and in the creation of works that build upon, and guide the development of, these simulations. He discusses the digital humanities concepts of operational logics and playable models that help him and his collaborators understand their work as they carry it out.

01-Nov-2020
Being the Asterisk: Noah Wardrip-Fruin and the Future of Game Studies

What is the connection between how computer games work and what they mean? What do we do with games and what do they do to us? In its exploration of these questions, Stuart Moulthrop sees Noah Wardrip-Fruin’s How Pac-Man Eats (MIT Press, 2020) as helping to urge game studies in a productive new direction: one that critically traces interactions between games and the broader culture in which they're embedded. More specifically, he observes some of the ways Wardrip-Fruin’s work links “technē to social purpose”, and thereby “re-engages questions of value and justice”. This, he contends, is part of what distinguishes this author—"a scientist who is also a socially aware literary writer", as he approvingly puts it—from many of the “anatomists” with whom he founded this developing field.

04-Oct-2020
Building STEAM for DH and Electronic Literature: An Educational Approach to Nurturing the STEAM Mindset in Higher Education

As the present gathering introduces Electronic Literature into the Digital Humanities, the DH at Berkeley Program brings the Arts/Humanities into Science, Technology, Engineering and Mathematics: turning STEM into STEAM.

04-Oct-2020
Ethics and Aesthetics of (Digital) Space: Institutions, Borders, and Transnational Frameworks of Digital Creative Practice in Ireland

Discussing the works of three digital creative practitioners working in Ireland, Anne Karhio situates Ireland itself as a case study for demonstrating the ways in which electronic literature as a seemingly global and transnational practice can confront the complexly situated realities of everyday embodiment, technological materiality, and politicization of national borders. She thus recommends electronic literature be seen as more crucial part of digital arts and humanities research in Ireland and elsewhere.

06-Sep-2020
Collaborative Reading Praxis

Marino, Douglass, and Pressman describe their award-winning collaborative project, Reading Project: A Collaborative Analysis of William Poundstone’s Project for Tachistoscope {Bottomless Pit} (2015). Given the novelty of Poundstone’s work and its deviation from traditional forms of print-based literature, the authors break down the methods and platforms that allowed them to respond with new ways of reading—what they call “close reading (reimagined).” Indeed, their respective methods of interpreting Poundstone reminds that the field of e-literature not only brings new literary forms to our critical attention, but also necessitates that hermeneutics adapt to digital contexts as well.

Reading Project was awarded the ELO’s 2016 N. Katherine Hayles Award for Literary Criticism on Electronic Literature.

06-Sep-2020
Lit Mods

Seiça describes modification as an art practice meant to subvert and divert from what we—as readers, spectators, and also consumers—expect from technological apparati and platforms. He extends the study of mods to “lit mods”—including art, games, and literature.

In particular, Seiça notes that the learning curve for modding has changed: where in the past, it may have taken a certain amount of user knowledge, modification may now be automated (for instance, through Instagram filters). More importantly, he asks what lit mods show us about literary practice and literary criticism. Where fast-moving content—fast-moving e-literature and e-poetry included—may defy interpretation, so analysis is strengthened by breaking down their mechanisms.

06-Sep-2020
Unhelpful Tools: Reexamining the Digital Humanities through Eugenio Tisselli’s degenerative and regenerative

Via close readings of Eugenio Tisselli's degenerative and regenerative, ¨paired works that become progressively less comprehensible the more users interact with them," we are able to grasp the ecological costs of the time we spend online. And we can begin to recognize, with Justin Berner, a concern with permanence and ephemerality in the digital sphere that is not unique to the work of Tisselli. It is, rather, a common thematic concern throughout the history of electronic literature. The term that Berner advances for this literary countertext to the instrumentalism of the Digital Humanitiers, is digital posthumanism.

02-Aug-2020
Addressing Significant Societal Challenges Through Critical Digital Media

Roderick Coover and Scott Rettberg reflect on the cultural values, political debates, power structures and architectures of exploitation underlying much of contemporary digital culture. As digital artists and collaborators, they also identify aesthetic reactions that actually combat what they critique. But for this to happen, we need literary works that are themselves produced, and actively circulating within digital environments.

A portion of the essay, focused on the ToxI*City project, is adapted from an earlier discussion published in ebr: Voices from Troubled Shores: Toxi•City: a Climate Change Narrative

02-Aug-2020
Introduction: Electronic Literature as a Framework for the Digital Humanities

Rettberg and Saum introduce a collection of essays, presented at the Summer 2019 [Frame]works conference at the University of California, Berkeley, that bring literary criticism and creativity (equally) to bear on the digital humanities.

02-Aug-2020
Digital Creativity as Critical Material Thinking: The Disruptive Potential of Electronic Literature

In this contribution to her co-edited collection, [Frame]works, Saum brings to the digital humanities both makers and theoreticians, gnosis as well as poiesis, school teachers as well as research professors.

05-Jul-2020
Appealing to Your Better Judgement: A Call for Database Criticism

On the database itself as a cultural and textual artifact, a site where reading and interpretation combine with quantitative methods.

05-Jul-2020
Delirium, Disruption and Death: On Stéphane Vanderhaeghe’s Charøgnards (Quidam éditeur, 2015).

Whilst reading Stéphane Vanderhaeghe’s dystopian fiction and touching on Bernard Stiegler's Age of Disruption, Greg Hainge explores the world that now reads us via a universal digitisation.

05-Jul-2020
Gardening E-literature (or, how to effectively plant the seeds for future investigations on electronic literature)

In the course of her wide ranging review of Scott Rettberg's Electronic Literature, Anna Nacher offers a glimpse into "semi-peripheral avant-gardes" that are more open than other fields of digital culture to decolonization and not restricted to the Anglophone world.

05-Jul-2020
Genre Defining: Michael Lackey's Conversations with Biographical Novelists

After a programmatic attempt to taxonomize the genre of biographical fiction, Lackey's actual interviews with the genre's representative authors tend to uphold the willfully untamable nature of fiction. Image by Joanna Portelli

05-Jul-2020
Something there badly not wrong: the life and death of literary form in databases

Returning to his 2010 essay, “Electronic Literature as World Literature,” Tabbi extends those arguments in light of community built scholarly databases that have since emerged and in contrast to an uncritical tracking of “views, citations, downloads and occasional shared themes” (not to mention an increased precarity of authorship, where one’s scholarly work is basically given away).

For digital practices to be literary, Tabbi argues, our selections need to circulate within various institutional, academic, curatorial, and cultural structures – each of which is devising its own set of relations to the digital. This essay aims to initiate those ongoing conversations and evaluations in the field of born digital, electronic literature. In so doing, Tabbi suggests how acts of close reading can bring scholars into closer contact with one another and also activate the databases where e-lit archives are presently stored, read, curated, and mined for verbal and perspectival patterns. (Which have been described, in broad outline as a kind of distant reading.)

07-Jun-2020
Embraceable Joe: Notes on Joe Brainard’s Art

A comprehensive summary of a career that, unlike those of Warhol, Lichtenstein, Katz or most other contemporaries, lets us recognize Joe Brainard as an antecedent of our current, dispersed and all-embracing digital arts practices. As Nathan Kernan argues in 2019, our multimodal online habitus “looks more and more like a Joe Brainard world.” Wojciech Drąg takes us further into Brainard's lifelong refusal of artistic grandeur. An aesthetic of visual attention that purifies objects and pieces of writing where Brainard wonders if he can ¨get by without saying anything.¨

07-Jun-2020
Pitching the Poem-essay: Subversive Argument in the Work of Charles Bernstein

Circularity, performativity, authorial intervention, digressions, interruptions, collage, segmentation, prolific examples, line breaks and humor: Hazel Smith brings each of these approaches and stances to bear on Charles Bernstein's poetic essays and essayistic poetry. In the spirit of which, Smith presents her own essay in parallel sections. The main column advances her critical argument, while the second discontinuous column presents a "Deep Text" generated by Roger Dean, who applied the computer platform Python to word sequences from Smith's first column. image: Charles Bernstein

03-May-2020
Data-Realism: Reading and Writing Datafied Text

Pold and Erslev explore third-wave electronic literature -- a practice situated in ¨social media networks, apps, mobile and touchscreen devices, and Web API services” (Flores). At the next conceptual level, however, literary practices of this kind unavoidably take part in representing and reconstructing the metainterface - a space of data collection, standardization, commodification and redistribution that, for better or worse, is our context for a contemporary data realism.