2022
Mark C. Marino and Jeremy Douglass discuss the field of Critical Code Studies (CCS) and introduce three reports about the discussions of the CCS Working Group 2020.
Meredith Finkelstein surveys key methodological aims of CCS, and considers the ways attending to code can enrich understanding of digital works, looking specifically at digital artist and programmer Eugenio Tisselli’s code for Amazon.html
Kalila Shapiro discusses the problematic supremacy of English in global programming, and explores ways that Indigenous programming languages, including Jon Corbett’s Cree#, have sought to break down this “cultural coding barrier”
Patricia Silva explores the impact of Google’s Search algorithm on BIPOC and queer cultures and highlights the iconoclastic work of the Feminist.AI collective, a community of academics, artists, and designers who seek to empower people with ethical ways to store, use, and search information.
In this article, Richard Carter outlines an ongoing critical and creative engagement in electronic literature, digital sensing, and ecological concerns. Like many who are now publishing critical and creative works together (particularly in The Digital Review), Carter situates his practices in a set of entangled disciplines, and then discusses his developing project Landform.
While Gastropoetics is a marginal practice, these culinary experiments explore the relational dynamics of cooking, hospitality, and eating as persistent humanistic practices, even as such practices are increasingly mediated by "food selfies" and other emerging, performative taste practices. Key to understanding the appeal of gastropoetics is the ad hoc nature of human production and consumption (see de Certeau's "everyday life") performed under the constraints of the generated menu, of the platform, and of the mnemotechnical system itself.
While presenting a series of four selected E-Lit artworks, Marques and Gago demonstrate how our recent pandemic will affect new media art, similarly to the ways in which the Athens Plague affected the writing (and reception) of Greek tragedies. And the same goes for Cinema and Aids, smallpox and illustration, photography and the third bubonic plague, usw.
Dani Spinosa reflects on the relocation of e-Lit scholarship and pedagogy "in the remote classroom for the precariat writ large."
As a follow up to the series of interviews with Ben Grosser in February and March 2021 (published later that year in ebr), we include here a more settled, post-pandemic set of reflections. In the interviews, Grosser noted how "the realities of the pandemic necessitated back then," and maybe still does, "a degree of vigilance about new information": is there anything new that we need to know? The flood of information, however, has been less about knowing and acting on that knowledge than it is about keeping us engaged, and returning us daily, hourly, and minute by minute to our digital doomscrolls. For this newly produced populace that is largely stuck online, Grosser here discusses a net art / e-lit project of his own, an alternative software interface called The Endless Doomscroller.
A critical encounter with one of alt-lit (alternative literature) movement’s most renowned contributors, whose moment (like many in this scene) has passed. Citing Christian Howard, Leah Henrickson advances the argument that “[w]e’re at a turning point in literary studies, and we need to confront how the changes in mode are affecting – and are affected by – the alternative networks of circulation within these digital spaces.”
Through the examples of three types of digital stories, including an interactive narrative for the smartphone based on notifications, a web narrative based on a real time data flow, and the widely used social media feature of stories, Bouchardon and Fülöp explore the relationship between the digital, temporality, and narrative. They ask, "what new narrative forms, or even new concepts of narrative do these new temporal experiences provided by digital technology offer to us?"
Reflections on an emerging digital poetry whose primary theme is ecological loss, and personal reminiscence.
While defining the art object in a post-digital world, Maria Goichoechea de Jorge observes in media artists a nostalgia for an analogue craftsmanship; a rebellion against machinic perfection; and a resistance to forms of human creativity that propel us into an ever more profound symbiosis with our technological lifeworld.
For Saint Augustine, biblical scripture was indispensible to his being able to finish the final draft of his life story. Hemingway advocated stopping midway in a sentence, to ensure a fresh start tomorrow. For us today in the age of algorithmic governance, our stories are more likely to be generated continuously through the words of others using Google search, autocomplete and the algorithm’s statistically-informed guess. In this article, Fernanda Mugica explores the real time writing in charly.gr’s Peronismo (spam), from 2010, a visual poem that combines music and text; Matías Buonfrate's “No poseas un miedo” (2020); and Argentine poet Francisco López Merino's C0d3 P03try.
Building on the work of Souvik Mukherjee (2017), T. Shanmugapriya and Nirmala Menon (2018, 2019), Samya Brata Roy identifies emergent elements of a multimodal E-Lit tradition in India.
Alex Mitchell (leader of the Narrative and Play Research Group at the National University of Singapore) shows how, while generative text adventure AI Dungeon allows players to uncritically interact with the AI system as they co-create a story, Project December instead primes the player for reflection and interpretation. Unlike most digital games, which emphasize immersion, this brings forward the problematic nature of their technology platforms: foregrounding rather than normalizing the strangeness of the experience, or even generating a kind of "spooky magic," as Project December creator Jason Rohrer puts it.
2021
In “Better with the Purpose In: or, the Focus of Writing to Reach All of Your Audience,” Deena Larsen responds in a riPOSTe to Hannah Ackerman’s essay on sound elements in electronic literature, “Better with the Sound On” (ebr October 2021). Larsen approaches Ackerman’s essay from the position of a “dual writer” in exposition and exploration, exploring the question of audience in e-lit, particularly the imagined audience as one that is able-bodied and who may have specific embodied experiences of literature. In order to explore “multiple audiences with the same message,” including by tapping into multiple senses, Larsen draws upon Kate Pullinger’s work Letter to an Unknown Soldier and Amira Hanafi’s A Dictionary of the Revolution.
Bruce Clarke focuses transhumanism through the dialects of a neocybernetic systems theory (NST). As Clarke explores the dynamics of a NST, he outlines important components of the AI Imaginary—or, the theoretical and mediated discussions of intelligent technologies--in order to explore how machines, humans, and systems can work together. Specifically, he presents Kim Stanley Robinson’s novel Aurora (2015), as an exception to the AI Imaginary in its representation of “a solidarity that regathers rather than alienates human and machine beings.”
In his essay, Malthe Stavning Erslev approaches the notion of post-digital from the perspective of a broader cultural phenomenon of posterioriy, emphasizing the fact that the prefix post- still allows for discussion of multidirectional and complex changes that our world is currently undergoing. In order to better grasp all the complexities and interrogate somewhat linear periodization implied by the prefix, Erslev employs the oxymoronic concept of contemporary posterity. At the same time, he ties his theoretical proposition with the extensive analysis of an online community engaging in bot-mimicry.
In a series of interviews led in February and March 2021, Nacher, Pold and Rettberg examined how contemporary digital art and electronic literature responded to the pandemic. Their project on COVID and electronic literature was funded by DARIAH-EU and resulted in the exhibition prepared for the ELO 2021 Conference & Festival and the documentary film that premiered in June 2021 at the Oslo Poesiefilm Festival. Ben Grosser is one of the creators of 13 works that were interviewed for the project. He generously shares his thoughts on life and creative practice during the pandemic, the impact of platforms on the digital culture and creativity and platform culture in general.



















