2005
"Playing with play," John Cayley sets ludology on an even playing field with literature, but without literary scholarship's over-reliance on 'story,' 'closure,' and 'pleasure.'
Julie Cupples reviews a retrospective collection of essays by Chandra Mohanty on the geopolitics of gender and race.
The reader steps to the fore in the final section of First Person, reconfigured and ready for interaction.
Reading subjectivity into the software interface, N. Katherine Hayles offers a compelling case for computational authorship.
Jill Walker's encounter with a participatory, and vaguely sinister, online narrative.
Which alias best fits interactive fiction? The nominees are: "Story," "Game," "Storygame," "Novel," "World," "Literature," "Puzzle," "Problem," "Riddle," and "Machine." Read, and decide.
Tim Keane on rock'n'roll awakenings and the lyrical existentialism of U2 (St Patrick's Day Special, 2005)
The subject of conversation enters the conversation that is First Person, here in section seven.
Warren Sack uses The Conversation Map, a "graphical interface" that analyzes newsgroups and listservs, to analyze the possibilities of discourse analysis itself.
"Collaboration shifts": Victoria Vesna investigates the digital/physical limn, the compression of spacetime, and the condition of tensegrity in projects such as n0time and Datamining Bodies.
The subtitle - "Using Voice Chips and Speech Recognition Chips to Explore Structures of Participation in Sociotechnical Scripts" - tells the story, partly. But there's more in store.
Cris Mazza on hijacking the terms of postfeminism.
A Wallace Stevens conference review from poet and critic Ravi Shankar.
David Nobes on the World Summit on the Information Society and the failure of some of its visionaries to see beyond tame and regimented applications of the Internet.
From origin stories to progressive science fiction, Lisa Yaszek studies the changing face of feminsim.
geniwate writes along with sexless software agents and dismantles the gender politics of the programming man and his machine.
Carolyn Guertin surveys the politics of Hacktivist women.
Is there such a thing as womens' writng? Or, for that matter, womens' media? Elisabeth Joyce moves through the work of Annie Abrahams and writes against restrictive domestications of electronic media.
"Rather than gathering in the South Ballroom for the plenary, we read into gardens, playrooms, cars, stores, home offices, and kitchen tables. These sites are not homey, though, in any Palmolive way." Bill Stobb reviews a collection of writers who consider the complexities of artmaking and motherhood.




